setOrientation abstract method
Note: The suggested replacement for this deprecated method is to instead set the
orientationX
,orientationY
, andorientationZ
attributes directly.
The setOrientation()
method of the PannerNode defines the
direction the audio source is playing in.
This can have a big effect if the sound is very directional — controlled by the three cone-related attributes PannerNode.coneInnerAngle, PannerNode.coneOuterAngle, and PannerNode.coneOuterGain. In such a case, a sound pointing away from the listener can be very quiet or even silent.
The three parameters x
, y
and z
are unitless and describe a
direction vector in 3D space using the right-hand Cartesian coordinate
system. The default value of the direction vector is (1, 0, 0)
.
Implementation
void setOrientation(
num x,
num y,
num z,
);