baseLatency property
The baseLatency
read-only property of the
AudioContext returns a double that represents the number of
seconds of processing latency incurred by the AudioContext
passing an
audio
buffer from the AudioDestinationNode — i.e. the end of the audio graph —
into the host system's audio subsystem ready for playing.
Note: You can request a certain latency during
AudioContext.AudioContext
with thelatencyHint
option, but the browser may ignore the option.
Implementation
double get baseLatency;