createConstantSource abstract method

ConstantSourceNode createConstantSource()

The createConstantSource() property of the BaseAudioContext creates a ConstantSourceNode object, which is an audio source that continuously outputs a monaural (one-channel) sound signal whose samples all have the same value.

Note: The ConstantSourceNode.ConstantSourceNode constructor is the recommended way to create a ConstantSourceNode; see Creating an AudioNode.

Implementation

ConstantSourceNode createConstantSource();