buffer property
The buffer
property of the ConvolverNode represents a
mono, stereo, or 4-channel AudioBuffer containing the (possibly
multichannel) impulse response used by the ConvolverNode
to create the
reverb effect.
This is normally a simple recording of as-close-to-an-impulse as can be found in the space you want to model. For example, if you want to model the reverb in your bathroom, you might set up a microphone near the door to record the sound of a balloon pop or synthesized impulse from the sink. That audio recording could then be used as the buffer.
This audio buffer must have the same sample-rate as the AudioContext
or
an exception will be thrown. At the time when this attribute is set, the
buffer and the state of the attribute will be used to configure the
ConvolverNode
with this impulse response having the given normalization.
The initial value of this attribute is null
.
Implementation
AudioBuffer? get buffer;
Implementation
set buffer(AudioBuffer? value);