IIRFilterNode class abstract
The IIRFilterNode
of the
Web Audio API
is a AudioNode processor which implements a general
infinite impulse response
(IIR) filter; this type of filter can be used to implement tone control
devices and graphic equalizers as well. It lets the parameters of the filter
response be specified, so that it can be tuned as needed.
Number of inputs | 1 |
---|---|
Number of outputs | 1 |
Channel count mode | "max" |
Channel count | Same as on the input |
Channel interpretation | "speakers" |
Typically, it's best to use the BiquadFilterNode to implement higher-order filters. There are several reasons why:
- Biquad filters are typically less sensitive to numeric quirks.
- The filter parameters of biquad filters can be automated.
- All even-ordered IIR filters can be created using BiquadFilterNode.
However, if you need to create an odd-ordered IIR filter, you'll need to use
IIRFilterNode
. You may also find this useful if you don't need
automation, or for other reasons.
Note: Once the node has been created, you can't change its coefficients.
IIRFilterNode
s have a tail-time reference; they continue to output
non-silent audio with zero input. As an IIR filter, the non-zero input
continues forever, but this can be limited after some finite time in
practice, when the output has approached zero closely enough. The actual
time that takes depends on the filter coefficients provided.
API documentation sourced from MDN Web Docs.
- Implemented types
Constructors
Properties
- channelCount ↔ int
-
The
channelCount
property of the AudioNode represents an integer used to determine how many channels are used when up-mixing and down-mixing connections to any inputs to the node.getter/setter pairinherited - channelCountMode ↔ ChannelCountMode
-
The
channelCountMode
property of the AudioNode represents an enumerated value describing the way channels must be matched between the node's inputs and outputs.getter/setter pairinherited - channelInterpretation ↔ ChannelInterpretation
-
The
channelInterpretation
property of the AudioNode interface represents an enumerated value describing how input channels are mapped to output channels when the number of inputs/outputs is different. For example, this setting defines how a mono input will be up-mixed to a stereo or 5.1 channel output, or how a quad channel input will be down-mixed to a stereo or mono output.getter/setter pairinherited - context → BaseAudioContext
-
The read-only
context
property of the AudioNode returns the associated BaseAudioContext, that is the object representing the processing graph the node is participating in.no setterinherited - hashCode → int
-
The hash code for this object.
no setterinherited
- numberOfInputs → int
-
The
numberOfInputs
property of the AudioNode returns the number of inputs feeding the node. Source nodes are defined as nodes having anumberOfInputs
property with a value of 0.no setterinherited - numberOfOutputs → int
-
The
numberOfOutputs
property of the AudioNode returns the number of outputs coming out of the node. Destination nodes — like AudioDestinationNode — have a value of 0 for this attribute.no setterinherited - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
connect(
AudioNode destinationNode, [int output, int input]) → AudioNode -
The
connect()
method of the AudioNode lets you connect one of the node's outputs to a target, which may be either anotherAudioNode
(thereby directing the sound data to the specified node). See also AudioNode.connectParaminherited -
connectParam(
AudioParam destinationParam, [int output, int input]) → void -
This is a variant of AudioNode.connect with a
DestinationParam
argument instead of anAudioNode
. Note : The W3C recommandation uses just one verb for both.inherited -
disconnect(
[AudioNode destinationParamOrOutput, int output, int input]) → void -
The
disconnect()
method of the AudioNode lets you disconnect one or more nodes from the node on which the method is called. See also AudioNode.disconnectParaminherited -
disconnectParam(
AudioParam destinationParam, [int output, int input]) → void -
This is a variant of AudioNode.disconnect with a
DestinationParam
argument instead of anAudioNode
. Note : The W3C recommandation uses just one verb for both.inherited -
getFrequencyResponse(
TauFloat32Array frequencyHz, TauFloat32Array magResponse, TauFloat32Array phaseResponse) → void -
The
getFrequencyResponse()
method of the IIRFilterNode takes the current filtering algorithm's settings and calculates the frequency response for frequencies specified in a specified array of frequencies. -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited