OscillatorNode class abstract
The OscillatorNode
represents a periodic waveform, such as a
sine wave. It is an AudioScheduledSourceNode audio-processing module that
causes a specified frequency of a given wave to be created—in effect, a
constant tone.
Number of inputs | 0 |
---|---|
Number of outputs | 1 |
Channel count mode | max |
Channel count | 2 (not used in the default count mode) |
Channel interpretation | speakers |
API documentation sourced from MDN Web Docs.
- Implemented types
Constructors
Properties
- channelCount ↔ int
-
The
channelCount
property of the AudioNode represents an integer used to determine how many channels are used when up-mixing and down-mixing connections to any inputs to the node.getter/setter pairinherited - channelCountMode ↔ ChannelCountMode
-
The
channelCountMode
property of the AudioNode represents an enumerated value describing the way channels must be matched between the node's inputs and outputs.getter/setter pairinherited - channelInterpretation ↔ ChannelInterpretation
-
The
channelInterpretation
property of the AudioNode interface represents an enumerated value describing how input channels are mapped to output channels when the number of inputs/outputs is different. For example, this setting defines how a mono input will be up-mixed to a stereo or 5.1 channel output, or how a quad channel input will be down-mixed to a stereo or mono output.getter/setter pairinherited - context → BaseAudioContext
-
The read-only
context
property of the AudioNode returns the associated BaseAudioContext, that is the object representing the processing graph the node is participating in.no setterinherited - detune → AudioParam
-
The
detune
property of the OscillatorNode is an a-rate AudioParam representing detuning of oscillation in cents.no setter - frequency → AudioParam
-
The
frequency
property of the OscillatorNode is an a-rate AudioParam representing the frequency of oscillation in hertz.no setter - hashCode → int
-
The hash code for this object.
no setterinherited
- numberOfInputs → int
-
The
numberOfInputs
property of the AudioNode returns the number of inputs feeding the node. Source nodes are defined as nodes having anumberOfInputs
property with a value of 0.no setterinherited - numberOfOutputs → int
-
The
numberOfOutputs
property of the AudioNode returns the number of outputs coming out of the node. Destination nodes — like AudioDestinationNode — have a value of 0 for this attribute.no setterinherited - onended ↔ EventHandler
-
getter/setter pairinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- type ↔ OscillatorType
-
The
type
property of the OscillatorNode specifies what shape of waveform the oscillator will output. There are several common waveforms available, as well as an option to specify a custom waveform shape. The shape of the waveform will affect the tone that is produced.getter/setter pair
Methods
-
connect(
AudioNode destinationNode, [int output, int input]) → AudioNode -
The
connect()
method of the AudioNode lets you connect one of the node's outputs to a target, which may be either anotherAudioNode
(thereby directing the sound data to the specified node). See also AudioNode.connectParaminherited -
connectParam(
AudioParam destinationParam, [int output, int input]) → void -
This is a variant of AudioNode.connect with a
DestinationParam
argument instead of anAudioNode
. Note : The W3C recommandation uses just one verb for both.inherited -
disconnect(
[AudioNode destinationParamOrOutput, int output, int input]) → void -
The
disconnect()
method of the AudioNode lets you disconnect one or more nodes from the node on which the method is called. See also AudioNode.disconnectParaminherited -
disconnectParam(
AudioParam destinationParam, [int output, int input]) → void -
This is a variant of AudioNode.disconnect with a
DestinationParam
argument instead of anAudioNode
. Note : The W3C recommandation uses just one verb for both.inherited -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
setPeriodicWave(
PeriodicWave periodicWave) → void -
The
setPeriodicWave()
method of the OscillatorNode is used to point to a PeriodicWave defining a periodic waveform that can be used to shape the oscillator's output, when OscillatorNode.type iscustom
. -
start(
[num when]) → void -
The
start()
method on AudioScheduledSourceNode schedules a sound to begin playback at the specified time. If no time is specified, then the sound begins playing immediately.inherited -
stop(
[num when]) → void -
The
stop()
method on AudioScheduledSourceNode schedules a sound to cease playback at the specified time. If no time is specified, then the sound stops playing immediately.inherited -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited